We have mentioned Worx4 X on here before, but this example should give you an indication of why this app for Final Cut Pro X (now priced at $44.99) can pay for itself with a click

Hard disk space is cheap right?

Wrong.

If you work in the broadcast sector, you will know that an average production can end up with terabytes and terabytes of footage. That’s per production, per year.

We are not talking about building a half hour documentary from camera originals as you would have probably made FCPX camera archives as you ingested. We are talking about building a series made from studio recordings, live feeds and archive clips.

My main area of work is sports, but this could equally apply to game & panel shows, LE and news for example.

I’ve just finished a long summer of daily sports shows which gave me a good opportunity to thoroughly test out Worx4 X, the FCPX media managing app from Marquis Broadcast.

I had used the app before on corporate videos, but this extended run meant I was using it everyday, boiling away the unused media in hour long shows.

Why not use the Library media consolidation in Final Cut Pro X? By using that method, although you will end up with all the media in a show, you will end up with the entire media of each clip.

It simply isn’t economically viable to save every second of unused media in the show

TDF worx 4x 01The hour-long show that needs to be media managed down from over 3TB

If you were making an intro to a sports event that showed three seconds of the past 10 winners, consolidation would take the whole clips of each winner. We were recording live feeds in 2 hour chunks which would add up to 20 hours of footage or 1.28 TB!

Running the finished programme FCPXML through Worx4 X trims the unused media with the option of adding handles.

So that intro gets boiled down to 10 clips, each seven seconds long including 2 second handles giving you 70 seconds of media in total or about 1.1GB at ProRes 422.

Impressive stats, but not as impressive as a real life example.

In the example below you can see the project is expected to be reduced down from 3181 GB to 86.6 GB. That's a saving of over 3 terabytes!

TDF worx 4x guiOn loading the FCPXML, Work4 X calculates the disk space savings.

TDF worx 4x 02A close-up of those stats

That’s a pretty big saving - just for a one hour show.

One of the first questions I get asked about Work4 X is ‘How long does it take.’ This is pretty easy to answer although times will vary depending on the speed of your storage as Worx4 X has to read and write media to disk.

The hour long show above took in-between 5 to 10 minutes to finish ‘Worxing.’

As the app is a standalone product, you could continue to edit with FCPX as the media managing happens, but it will slow the process down.

I did find a wrinkle in the process. I tried copying the media managed files to another drive. Everything looked fine until I tried to import the processed FCPXML. Some files wouldn't link. 

After a few emails with Marquis, they saw the problem (a slight hiccup in the way FCPX sees the new files) and sent me a script that fixes the issue. Pretty good customer service and I suggest contacting them if you get into the same scenario.

Marquis had priced the app at $99, but this week I had an email saying it had been reduced to $44.99. It was a great deal at the original price so at $44.99 it’s a real no-brainer if you use FCPX. It will pay for itself many times over with the disk space it saves.

peter wigginsPeter Wiggins is a broadcast freelance editor based in the UK although his work takes him around the world. An early adopter of FCP setting up pioneering broadcasts workflows, his weapon of choice is now Final Cut Pro X.

You can follow him on Twitter as @peterwiggins or as he runs the majority of this site, you can contact him here.