Mark Spencer and Steve Martin talk GPU rendering in FCPX and the use of multiple cores with Compressor
Another episode of MacBreak Studio and this time Mark and Steve take a closer look at GPU rendering in Final Cut Pro X and distributed rendering with Compressor.
A lot has been said about FCPX using the GPU, but what is it and what exactly does it do? Also how many service nodes should you have running with Compressor if you have 8 Gigs of RAM on your machine? As always, top information and tips from the duo.
Download Compressor now.
Don't forget to check out their training books for FCPX and Motion.