We all copy and paste sections of timelines in Final Cut Pro X. Micha Blazer's discovery of a cheap app called Copy'em Paste turbocharges the CMD C & V keyboard shortcuts right in FCPX. It's a great find!
Robin Moran publishes his last part in a series of three articles on how to handle large sized camera media in Final Cut Pro X. This time he's describes what's changed in FCPX 10.3, what has been fixed and also supplies a very handy resolution cheat sheet.
The increased use of video on social media has seen a rise of the “square video” format. As we’re seeing more of this type of video around the web, we asked Chris Roberts to look into it for us and explore how we can use Final Cut Pro X to “squarify” our edits.
More and more people are consuming videos on mobile devices withe the sound off. This new set of FCPX plugins helps annotate 16:9 and square videos online to get the message across.
Time for the last instalment in this reference series of articles for filmmakers. Part five is all about collaboration with colour, VFX and audio departments. We finish with how to deliver your film for theatrical release & display.
Continuing our look at Final Cut Pro X for Premiere editors, Chris Roberts takes a look at the different editing techniques you can employ. There are some big changes and Chris gives you the information you need to know to get up to speed.
On to part four of this masterclass in filmmaking and it's a bumper issue! Sam Mestman and Patrick Southern this time talk about group workflows and finishing. As always, lots of info and great tips. Possibly a two cups of coffee article.
Here at FCP.co, we are all too familiar with the advantages of a Final Cut Pro X workflow. But, as FCP X becomes more widely used throughout the production industry, we thought we’d dedicate a little space to helping those familiar with other NLEs get to grips with our favourite editing platform. We asked Chris Roberts (who’s both an Apple Certified Trainer and Adobe Certified Instructor) to help Premiere Pro editors draw parallels with FCP X.
Time for part three of Sam Mestman and Patrick Southern's very popular series on the workflow, techniques and tips needed in getting a 5K feature made, from shooting, right through to distribution. This time it is all about editing in FCPX and they also include a rundown of essential third-party tools.
XML is an acronym that gets used a lot in editing and the transfer of media in the FCPX ecosystem. But what exactly is XML?, how is it used and how can you begin to understand the power of the plain text language? Workflow experts Philip Hodgetts and Greg Clarke start with the basics of XML and explain all.
Following on from Dylan Higginbotham's very successful Fantastic Beasts and Rogue One movie title recreations in Final Cut Pro X, he's back with great tutorial. This time he builds the Assassin's Creed movie title in FCPX.