One of the things we enjoy about running the site is receiving news or tutorials about things in Final Cut Pro X that we would never think about. This is one example, a very clever trick for making progressive footage appear interlaced in an interlaced timeline.
Two new tutorials from Ripple this week. We look at replacing an iPad screen with the TrackX plugin and creating alternate storylines in FCPX.
Time to catch up with the set of Ripple Training's tutorials. A lot to go through, from MacBreak Studios to FCPX in under 5 minutes. Plus the odd DaVinci Resolve tutorial for luck.
A bit later in the week, but that is down to us experimenting with Final Cut Pro X and DaVinci Resolve (11) more than anything. Time to catch up with the latest tutorials from Ripple, there's also a new paid tutorial on what's new in Resolve 12.
We have often looked at the animated globe maps in iMovie and wished they could have been included in FCPX. Thanks to a clever trick, you can have access to the maps and globes directly in Final Cut Pro X without having to re-render each one out as a movie.
Three new tutorials to watch from the Ripple stable this week. Adding bling to text, making your own HUDs in Motion and drawing your own curve in a transition in DaVinci Resolve 12
A quick tip to start the week off with. Did you know that you can add a list of keywords right into the Keyword Editor without having to click each field first?
A very handy application for batch exporting projects out of Final Cut Pro X in this week's MacBreak Studio. We also feature a tutorial on building timelapses in the first episode of a new FCPX podcast.
Three lots of Ripple tutorials this week as the FCP.co office had a bit of a holiday last week. (The truth is we were editing flat out!) Two MacBreak Studios and a five minuter from Steve Martin.
In this week's MacBreak Studio we look at the importance of the order of effects within Final Cut Pro X and look at exporting H264 from DaVinci Resolve.
This week we look once again at the amazing 3D text capabilities in Motion and we also refresh our Compressor skills by looking at presets and default locations.
This week the team look at saving custom transform moves as effects in Final Cut Pro X and how to add some different effect treatments to titles.