Another MacBreak Studio and this time the duo of Mark Spencer and Steve Martin embark on the first leg of a three part journey to discover more about Motion's camera.
Mark Spencer quite rightly said that you can work within Motion without ever making anything in 3D and be very happy. Using the camera adds a lot of polish and dynamism to graphics, but you'll need to be able to understand how to view the scene you are building.
In this first part of three, the guys take a look at the different methods for viewing Motion's canvas in 3D.
As always thanks to Steve Martin and Mark Spencer, don't forget to check out their training books for FCPX and Motion.