I seem to not have the time to make templates/projects like I would like to due to me being only a Sophomore in highschool. However, whenever I go onto youtube and look for various intro's for FCPX projects I'm making, I always go wide-eyed over the AE/C4D intro's people make. Now I know I'm seeming really lazy but I don't get much time to edit. And yes I know how much work is put into them.
ANYWAYS, is there a AE/C4D converter to Motion Templates so I could edit my name, production name, etc. into a Template and not have to spend countless hours trying to figure out how each button works?
C4D is a 3d modelling/animation package and is way too different for conversion to be possible, it would be a bit like (but less extreme) trying to convert a Photoshop file for use in Garageband.
Ae and Motion 5 are bit more similar, I don't know about under the hood, but even in how they operate there are a lot of differences. If it was possible to do this there would definitely be limitations and the converted Ae project would still need rigged and published.
I'd like to say that it isn't possible, but those guys that made "7toX" have made me nervous about saying stuff like that.
It's not an instant thing, but learning Ae or Motion 5 is well worthwhile, Motion 5 is far cheaper and probably easier to learn too. And you can do stuff in there that looks every bit as good as can be done in Ae.
I've yet to find something AE can do that Motion can't. My friends who are fellow certified Motion trainers with Apple, who are also Adobe certified trainers for AE, state this, also. Many, not all, also prefer doing their own work in Motion over AE. It's just personal preference which workflow you prefer, and which NLE you spend most of your time in.
The scripting in AE is pretty nifty if you know how to.
My main issue with AE is its complexity (and the Adobe GUI). Until you have figured out AE's concept halfway the trial period is over. Motion is kinda unwrap it and start playing. Once you understand the GUI, the sky is the limit.
Ben, I'd like to see AE's Roto Brush in Motion. The only reason why I have AE.
The way I like to look at it isn't so much what one can do that the other can't, it's what I can do with either. If I need to put together some bullet points for a corporate video I can do so in both, but I'll definitely have different outcomes from each, both looking as good (or bad) as each other.
Same with an ident, a title sequence, a lower third etc. etc. So for me and in that regard there's nothing really one can do that the other can't. I try to keep it to an artists perspective and I know what I'm looking to do and see what I can make of it using which ever particular toolset. I know it's not really the same as this, but there's stuff you can do with pastels that you can't do with oils, but both can be used to create a picture of the Eiffel Tower.
If were talking what one can technically do that the other can't to me it does look like there is quite a lot, but nothing essential, and for the money it's Motion all the way for me for motion graphics work.
Using the "Puppet Tool" and the versatility of "Shape Layers" in AE are 2 thing that come to mind instantly as things that I don't get the impression I'd find ways to replicate if I wanted to.
What I miss most from AE is the "Clone Stamp" tool, I was gutted to see no version of it in Motion, there are ways to clone of course, but it's not the same. And currently I'm not doing anything other than motion graphics in Motion anyway. Straight to AE for composting, rotoscoping, video clean ups/touch ups etc.
After using Apple Motion for 8 years (certified since v2), I can say Motion is great for quick and dirty motion graphics with a lot of dynamics but not many detail work. Even though it is possible to a extent. After Effects is the precision tool for complex animation, visiual effects and advanced compositing.
Motion is truly designed on behavioral animations, presets and ease off use, and less on the fine details.
After Effects comes with a pro set of visiual effects tools plus scripting. Also from experience there is a better intergration from Cinema 4D to After Effects.
There is nothing in Motion compared to After Effects Puppet tools... there hasn't been any big tool feature since Motion 3 and the lack of the Clone stamp/paint tools kinda shows you what market they are targeting. The motion graphic area.
Apple Motion: motion graphics ($50 keyer that is impressive).
Adobe After Effects: complex animation & motion graphics, visual effects and compositing.
Also from experience there is a better intergration from Cinema 4D to After Effects.
That's the first thing I looked into when I started with Motion, I found the same result. I picked up somewhere that integration between C4d and Motion has recently been improved.
I've also kept a bit of an eye on what's going on with Motion over the last few years, the introduction of the new keyer maybe indicates a possible look in to the future of where it's going. If so it would match up with this integration improvement and hopefully will get better as time goes on.
NocoDave you never got a answer on the Puppet Tool I can say there's nothing like the AE puppet tool in Motion.
Would be nice to see something like that but I guess the rigging was more important to Apple.
BenB wrote: I've yet to find something AE can do that Motion can't.
Wow. Then you clearly know little to nothing about After Effects, Motion or BOTH. Probably the latter, since nothing else could explain such a ludicrous assertion.
I can do it all in Motion...
I'm interested in how you emulate the puppet tools and AE's shape layers?
He can't. There is no such thing in Motion, as you and I well know. His sudden silence being the dead giveaway. It's just blather, sorry.
As much as I love Motion and know it to be more than enough (and exponentially faster) for probably 90% of what even AE users use AE for, to act as if the last (significant!) 10% don't exist is just ignorant. But then that's no real surprise if you have to base your position on pure hearsay to begin with.