Motion as a graphics tool is very powerful when using behaviors, but there are times when objects need to be keyframed. This new episode of MacBreak Studio is all about keyframing.
Keyframing goes right back to the early days of standalone digital effects machines in the tape editing days. A keyframe is a snapshot record of settings of an object in time. When another keyframe was added, the machine would seamlessly transition between the two settings. The concept is exactly the same in the majority of graphics and non linear editing programs.
In this new episode of MacBreak Studio, Mark Spencer takes Steve Martin through the keyframing process in Apple's Motion. A slightly longer than usual episode, but it is still packed with useful tips and information.
If you would like to find out more about Mark's Motion tutorials, check out the links below.