If you ever want to build an adjustable line or shape in Motion for use in Final Cut Pro, there is only one way to get the On Screen Controls to work. In the second part of the series on OSCs, our resident Motion expert, Fox Mahoney shows us how to control shapes in plugins for FCPX. He's also very kindly included a link to the completed template!
We have all used the On Screen Controls in Final Cut Pro X to control plugins- but how are they built? In this first part of a series of articles, Fox Mahoney takes a look at how OSCs work and how to incorporate them into effects.
So what is the best way to import footage in Final Cut Pro X? Chris Roberts shows us his battle tested methods for ingesting footage and managing media from camera cards. Some great FCPX tips not to be missed!
This is a long article, but the project itself is fairly simple. I hope you are able to stay with it and develop a project for which you can be proud and learn something new while putting it together. The font is already made and free. All you have to do is put the pieces together! While you put this together, I hope you will appreciate how all the parts fit together perfectly; there’s no need for dealing with anchor points or other issues with alignments. Using font “icons”, vectors, text, etc. is a great, and easy way to build 3D animated illustrations.
Ever wanted to have a bit more flexibility when it comes to the storage location of your Final Cut Pro X proxies? This clever trick from Alex in Spain opens up many more possibilities with FCPX proxy workflows.
Angry Birds and Final Cut Pro X. Two things we didn't expect to write in a headline! When it came to editing an Angry Birds commercial for Sydney's Luna Park, Tom Fossey from Rhino Post Production knew which NLE could quickly tame Red, Chuck and Bomb. (They have names?)
We give a very warm welcome to Fox Mahoney as he joins our roster of talented writers. He probably knows more about fonts and 3D in Motion than anybody outside of Cupertino, so we are very happy that he has agreed to let us in on a few secrets. His first tutorial is building a custom Motion generator to automatically generate subtitles in Final Cut Pro X.
We have had Final Cut Pro X in under five minutes, now we have XinTwo which aims to break down learning FCPX into shorter bite-sized chunks.
Well it is a big claim to make, but maybe with Final Cut Pro X, half an hour is really all you need to get enough instruction to edit & publish to YouTube. This new free 25 minute tutorial doesn't hang around...
It has been a quiet week for Final Cut Pro news, so that gives us the ideal chance to catch up on the latest free FCPX and Motion tutorials. One thing we have noticed from the last time we did a tutorial roundup is that there are a lot, lot more tutorials being produced.
As we have been a bit hardware-centric over the last week or so, this story takes us right back to the craft. Sven Pape is publishing regular videos on how he's cutting a film - on FCPX of course!
We couldn't make BVE at ExCel London this year, a shame as Soho Editors had a lecture area that put on presentations that mainly concentrated on Final Cut Pro X. So luckily for us they have just published recordings of the sessions. Rory from Soho Editors, Thomas Grove Carter, a couple of Alexes and Pierre from Softron all take to the stage.
Back to a full week in the office and what could be better than four great Final Cut Pro X tutorials hot off YouTube. Thomas Grove Carter shows us his tips, tricks and shortcuts when he uses FCPX to edit an Audi commercial.