I'm wondering if anyone knows when most paid plug-ins will be Silicon ready? FX Factory, Pixelfilm Studios, Cinema Grade, ReelSmart Motionblur, RippleTraining, Cineflare and others....none of them are updated. Is there something I'm supposed to do at my end? The folks at Ripple, the only ones yet to respond to my queries, said the "ball was in Apple's court," but in FCPX, when the warning of incompatible plug-ins comes up, it says to contact the plug-in creators. Thank you for any info!
BobKrist wrote: I'm wondering if anyone knows when most paid plug-ins will be Silicon ready?..
Some plugins are based on Motion -- things like titles and info graphics. While quite useful, those are internally written as Motion documents. Many of those are ready for Apple Silicon now. E.g,
www.motionvfx.com/applesilicon Some sophisticated plugins (Neat Video, Color Finale, CoreMelt Lock-n-Load, etc) are coded in Objective-C or Swift using the FxPlug 3 framework. That compiled plugin code is x86 and runs within the address space of FCP, but Rosetta2 cannot emulate mixed ARM64 and x86 code within a process. Those plugins must be re-written using the new FxPlug 4 framework for Apple Silicon, and can exist in a separate host address space. This should help reliability, and FxPlug 4 also promises better multi-threaded operation, and more control over rendering. However there are additional requirements on the developer using FxPlug 4, beyond the previous FxPlug 3 framework, esp regarding things like thread safety. It appears this class of plugin will require more work than a recompile, so I'm not sure when those will be delivered in native Apple Silicon form.
But -- there have been some positive statements from Digital Anarchy (Flicker Free, etc) and CoreMelt they they're making good progress on the Apple Silicon version of their plugins. I think one of them said within a few months and they might have a ready product. This will vary between each plugin developer.
One source indicated the FxPlug 4 framework itself needs a few tweaks, and maybe that explains the "ball in Apple's court" statement.