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14 Nov 2020
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TOPIC: Highlite Effect

Highlite Effect 02 Mar 2015 11:28 #60691

  • Karsten Schlüter
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Hi,

for my soccer projects I needed a Highlite effect. This was a good one to test a few new skills, I learned, so I built my own one.



Those familiar with M5 will notice, the circle is borrowed from the particle emitters.
Usage is drop-dead easy:
  • Just drag the effect on your clip.
  • An OnScreenControl allows to set the highlighter to any position.
  • You can adjust size.
  • And I applied 4 color-schemes (yes, one in Pink, I know on the other side of the pond, soccer is a girls sport ;)

This is a vers. .09, due to one restriction: I cannot manage to set keyframes! :S
Tried every group/element, published any parameter - no luck.

So, actually, you can highlight only stills.-
If anyone has an idea, how to move this thingie… let me know!
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Highlite Effect 02 Mar 2015 12:48 #60700

  • BenB
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To locate it, you'd simply use the Transform keyframes from the Video section of the Inspector. Very easy, no need to publish anything that would be redundant.

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Highlite Effect 02 Mar 2015 14:55 #60706

  • Karsten Schlüter
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That's what I'm actually doing.

But when you 'offer' the user a handle = OSC, it would be much more convenient to click a keyframe button, drag the OSC to next stop, and automatically next keyframe is set.

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Highlite Effect 19 Mar 2015 11:46 #61565

  • Deyson
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To add an OSC you may want to follow Alex’s detailed explanation here ( make sure to read the comments as he does a great job of explaining it further: www.fcp.co/forum/6-motion-5/688-tutorial...al-cut-pro-x-effects

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Highlite Effect 24 May 2016 08:31 #77054

  • rekklesslife.livehere
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CAN IT BE USED IN MOTION? IN THERE IT CAN BE TRACKED

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Highlite Effect 15 Jun 2016 16:48 #77872

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rekklesslife.livehere wrote: CAN IT BE USED IN MOTION? IN THERE IT CAN BE TRACKED


no, but no need to use this very simple (one of my first) plug-in:
the graphics are 'stock'genertors from within Motion, so if you own M5 and know how to handle it, it's done in minutes - incl. tracking ....

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