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TOPIC: The Golden One: Real3D Motion model

The Golden One: Real3D Motion model 14 Mar 2016 09:54 #74274

  • Pielle
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After work to make it usable in the final cut, here is the quadcopter used in the animation -A world within a world-: “The golden one”.





It’s a much more detailed model than the previous, but as I told you is even more difficult to animate ( for ram and processor )
I tried to make it versatile in its configuration:
A ) Propellers: 2 or 4 blades
B ) Bumpers: on or off
C ) Speed of engines: from 0 to 100




If you need an explanation for something in particular you are free to ask
Unzip the attachment ArchiveGolden.zip, inside you will find the font "Quadcopter2-Regular.ttf" and folder "The Golden One". Install the font and put the folder in User/ Your name/ Movies/Motion/Generators/Pielle
The video Link vimeo.com/158890774 vimeo.com/158615330
have good fun !
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Last edit: by Pielle.

The Golden One: Real3D Motion model 14 Mar 2016 12:26 #74283

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BRAVO! OSDADV!

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The Golden One: Real3D Motion model 14 Mar 2016 13:47 #74291

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Ben I understand very well the word Bravo ( i am Italian ), but the meaning of the acronym is not very clear. Maybe you want to refer to the ranking of a video game?

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The Golden One: Real3D Motion model 15 Mar 2016 03:24 #74330

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What acronym?

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The Golden One: Real3D Motion model 15 Mar 2016 13:37 #74354

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I thought OSDADV! was an acronym, because I do not know a word like that. I hope you are kind enough to explain to me the meaning. Thanks in advance, your Pielle

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The Golden One: Real3D Motion model 16 Mar 2016 12:00 #74394

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We all speak various languages here.

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The Golden One: Real3D Motion model 17 Mar 2016 09:17 #74420

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Pielle wrote: I thought OSDADV! was an acronym, because I do not know a word like that. I hope you are kind enough to explain to me the meaning. Thanks in advance, your Pielle


maybe I'm completely wrong, but....
Since One Flew Over The Cookoos Nest, american natives are pictured as men of a few words. So, if Ben is of Cherokee heritage, "Osdadv " would mean good, or pleasing, or even thankyou....

… perhaps.... me no linguist.

Chief Ben.... omg, pictures come to mind... :silly:

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The Golden One: Real3D Motion model 17 Mar 2016 10:20 #74422

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Very funny "Karsten Holmes". As people say: Asking is lawful, answering is a courtesy not a duty. I respect the choices of others, Ben will have had his reasons to respond that way. Anyway you did not know me if the Hemisfere was what you asked me. With friendship Pielle

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The Golden One: Real3D Motion model 17 Mar 2016 10:42 #74423

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Pielle wrote: Very funny "Karsten Holmes". …


... chief ben_b:




"hmmm, juicy...!"

.... ok, things get a bit out of control now .... :lol: :silly: :lol:
(hopefully, you're good for a laugh, Ben!!)
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The Golden One-Update: Real3D Motion model 16 Nov 2016 23:24 #82867

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Following the changes introduced in Apple Motion 5.3, the Golden one model does not work very well anymore. In attachment the compliant update.
Enjoy Pielle
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The Golden One: Real3D Motion model 17 Nov 2016 22:57 #82923

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Very nice! But...

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The Golden One: Real3D Motion model 18 Nov 2016 21:05 #82973

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hi Redifer. There seems to be a mismatch problem between the font "Quadcopter2-Regular.ttf" and some 3D objects. First we must consider that there are two versions of the "Golden One": TheGolden0neupdt for Motion 5.3 and the other for previous versions of Motion. if you used the right version try to re-install the fonts and check if you have installed the old font used for Quadcopter if so uninstall. Let Me Know

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The Golden One: Real3D Motion model 22 Nov 2016 00:14 #83069

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I only installed The Golden One and not the older Quadcopter. I installed the font provided in ZIP file. I also tried reinstalling it with the same effect.

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The Golden One: Real3D Motion model 22 Nov 2016 13:57 #83092

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Ok I checked the pattern and font on two different computers and everything works properly. so I try to explain the steps to re-matching the right font with 3D text templates. I will describe the procedure for the shell. Open the the model in Motion 5.3, in the layers window open the Quadcopter group, at the bottom select "Shell”



Now select inspector> Text> Format and then in the "basic formatting" window changes the font to Quadcopter2. In canvass window, you should see the giant A transformed in the quadcopters body. Now you can repeat the same procedure with the other 3D text objects that do not appear to be correct. When finished remember to save. Now everything should be OK!
Ciao! Pielle
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The Golden One: Real3D Motion model 23 Nov 2016 04:39 #83141

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… works like charm here: DL zip, double-click font, open project, tadahhh:




ok, put my MacMini to its knees, esp. when applying as here additional motion-blur - but, again, I'm stunned, Luigi, what you squeeze out of a 'title' :)
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