Although we think there now might be more copies of FCPX out there than FCP1-7, 'Classic Final Cut' is still being used by many editors, so we're glad new tutorials are still being made. This one's about favorites.
When we posted the first two of Andrews' videos the last two were not available on Vimeo. Here he talks about the missing features within Final Cut Pro X and finishes off with the question "Is it for you?"
You've got to be impressed by a demo that includes Monk footage - not that we are saying that the episodes get cut on Final Cut Pro X! Moviola Events presents Andrew running the audience through the new FCPX timeline.
The ability to edit 3D material wasn't included in the list of features of Final Cut Pro X when it was launched in June. Dashwood Cinema Solutions have plugged that gap by updating their 3D editing tools for FCPX.
It's a pretty slow news day unless you want to watch a Sesame Street FCPX remix or a Gorilla with a GoPro. An ideal opportunity to post the last series of Final Cut Pro X color grading tutorials.
We have had many emails from people asking when the next set of tutorials would be available from Color Grading Central. The next five of these superb videos are now posted after the break.
Wow, an amazing resource on color correcting within Final Cut Pro X. We have to thank T Payton for posting this first on on our forum, the find is so good though that it had to make the front page!
We had a rather irate email from a reader saying that these tutorials had no place on our website. We disagree as we think anybody whether a student or author with Jordonian status has voice and a place.
Over the last few days we have been running a series of Dan's free FCPX tutorials. Today we post the last four in a collection of thirteen. Subjects include blend modes, transitions, keyframes and creating still frames.
Dan Allen, a student filmaker has published 12 free tutorials for Final Cut Pro X. We always like to feature new tutorial makers so we've posted the first four after the break.
Michael was there right at the start of Final Cut development at Macromedia before Apple bought the program, so he's got a pretty good background in NLE design and how things work. Some excellent advice from him in these three videos from the recent LAFCPUG meeting.